Attack Power : ${item.itemsList[0].specs.attackPower}
Attack Speed : ${item.itemsList[0].specs.attackSpeed}
Effective Range : ${item.itemsList[0].specs.effectiveRange}
Weight : ${item.itemsList[0].specs.weight}
Max Durability : ${item.itemsList[0].specs.durability}
Defense Ability : ${item.itemsList[0].specs.defense}
Increase Dodging Rate by : ${item.itemsList[0].specs.dodgingRate}%
Increase Attack Power by : ${item.itemsList[0].specs.attackPowerRate}%
HP Recovery ${item.itemsList[0].specs.hpRecovery}%
MP Recovery ${item.itemsList[0].specs.mpRecovery}%
Defense Ability (Arrow) : ${item.itemsList[0].defense.arrow}
Defense Ability (Jamadar) : ${item.itemsList[0].defense.jamadar}
Defense Ability (Sword) : ${item.itemsList[0].defense.sword}
Defense Ability (Dagger) : ${item.itemsList[0].defense.dagger}
Defense Ability (Club) : ${item.itemsList[0].defense.club}
Defense Ability (Axe) : ${item.itemsList[0].defense.axe}
Defense Ability (Spear) : ${item.itemsList[0].defense.spear}
Defense +${item.itemsList[0].defense.percentage}% Increase
Flame Damage : ${item.itemsList[0].damage.flame}
Glacier Damage : ${item.itemsList[0].damage.glacier}
Lighting Damage : ${item.itemsList[0].damage.lighting}
Poison Damage : ${item.itemsList[0].damage.poison}
Damage +${item.itemsList[0].damage.percentage}% Increase
Strength Bonus : ${item.itemsList[0].bonus.strength}
Dexterity Bonus : ${item.itemsList[0].bonus.dexterity}
Intelligence Bonus : ${item.itemsList[0].bonus.intelligence}
Magic Power Bonus : ${item.itemsList[0].bonus.magicPower}
MP Bonus : ${item.itemsList[0].bonus.mp}
HP Bonus : ${item.itemsList[0].bonus.hp}
Health Bonus : ${item.itemsList[0].bonus.health}
Resistance to Flame : ${item.itemsList[0].resistance.flame}
Resistance to Glacier : ${item.itemsList[0].resistance.glacier}
Resistance to Lighting : ${item.itemsList[0].resistance.lighting}
Resistance to Poison : ${item.itemsList[0].resistance.poison}
Resistance to Magic : ${item.itemsList[0].resistance.magic}
Resistance to Curse : ${item.itemsList[0].resistance.dark}
Required Dexterity : ${item.itemsList[0].requirements.dexterity}
Required Intelligence : ${item.itemsList[0].requirements.intelligence}
Required Strength : ${item.itemsList[0].requirements.strength}
Required Power : ${item.itemsList[0].requirements.magicPower}
Required Health : ${item.itemsList[0].requirements.health}
Required Level : ${item.itemsList[0].requirements.level}
${item.itemsList[0].itemNote}
${priceWithSeparators(item.price.toFixed(0))} TL