Attack Power : ${ad.itemsList[0].specs.attackPower}
Attack Speed : ${ad.itemsList[0].specs.attackSpeed}
Effective Range : ${ad.itemsList[0].specs.effectiveRange}
Weight : ${ad.itemsList[0].specs.weight}
Max Durability : ${ad.itemsList[0].specs.durability}
Defense Ability : ${ad.itemsList[0].specs.defense}
Increase Dodging Rate by ${ad.itemsList[0].specs.dodgingRate}%
Increase Attack Power by ${ad.itemsList[0].specs.attackPowerRate}%
Defense Ability (Arrow) : ${ad.itemsList[0].defense.arrow}
Defense Ability (Jamadar) : ${ad.itemsList[0].defense.jamadar}
Defense Ability (Sword) : ${ad.itemsList[0].defense.sword}
Defense Ability (Dagger) : ${ad.itemsList[0].defense.dagger}
Defense Ability (Club) : ${ad.itemsList[0].defense.club}
Defense Ability (Axe) : ${ad.itemsList[0].defense.axe}
Defense Ability (Spear) : ${ad.itemsList[0].defense.spear}
Defense +${ad.itemsList[0].defense.percentage}% Increase
Flame Damage: ${ad.itemsList[0].damage.flame}
Glacier Damage : ${ad.itemsList[0].damage.glacier}
Lighting Damage : ${ad.itemsList[0].damage.lighting}
Poison Damage : ${ad.itemsList[0].damage.poison}
Damage +${ad.itemsList[0].damage.percentage}% Increase
Strenth Bonus : ${ad.itemsList[0].bonus.strength}
Dexterity Bonus : ${ad.itemsList[0].bonus.dexterity}
Intelligence Bonus : ${ad.itemsList[0].bonus.intelligence}
Magic Power Bonus : ${ad.itemsList[0].bonus.magicPower}
MP Bonus : ${ad.itemsList[0].bonus.mp}
HP Bonus : ${ad.itemsList[0].bonus.hp}
Health Bonus : ${ad.itemsList[0].bonus.health}
Resistance to Flame: ${ad.itemsList[0].resistance.flame}
Resistance to Glacier: ${ad.itemsList[0].resistance.glacier}
Resistance to Lighting: ${ad.itemsList[0].resistance.lighting}
Resistance to Poison: ${ad.itemsList[0].resistance.poison}
Resistance to Magic: ${ad.itemsList[0].resistance.magic}
Resistance to Curse: ${ad.itemsList[0].resistance.dark}
Required Dexterity: ${ad.itemsList[0].requirements.dexterity}
Required Intelligence: ${ad.itemsList[0].requirements.intelligence}
Required Strength: ${ad.itemsList[0].requirements.strength}
Required Magic Power: ${ad.itemsList[0].requirements.magicPower}
Required Health: ${ad.itemsList[0].requirements.health}
Required Level: ${ad.itemsList[0].requirements.level}