Attack Power :
${ad.itemsList[0].specs.attackPower}
Attack Speed :
${ad.itemsList[0].specs.attackSpeed}
Effective Range :
${ad.itemsList[0].specs.effectiveRange}
Weight : ${ad.itemsList[0].specs.weight}
Max Durability :
${ad.itemsList[0].specs.durability}
Defense Ability :
${ad.itemsList[0].specs.defense}
Increase Dodging Rate by
${ad.itemsList[0].specs.dodgingRate}%
Increase Attack Power by
${ad.itemsList[0].specs.attackPowerRate}%
Defense Ability (Arrow) :
${ad.itemsList[0].defense.arrow}
Defense Ability (Jamadar) :
${ad.itemsList[0].defense.jamadar}
Defense Ability (Sword) :
${ad.itemsList[0].defense.sword}
Defense Ability (Dagger) :
${ad.itemsList[0].defense.dagger}
Defense Ability (Club) :
${ad.itemsList[0].defense.club}
Defense Ability (Axe) :
${ad.itemsList[0].defense.axe}
Defense Ability (Spear) :
${ad.itemsList[0].defense.spear}
Defense
+${ad.itemsList[0].defense.percentage}%
Increase
Flame Damage: ${ad.itemsList[0].damage.flame}
Glacier Damage :
${ad.itemsList[0].damage.glacier}
Lighting Damage :
${ad.itemsList[0].damage.lighting}
Poison Damage :
${ad.itemsList[0].damage.poison}
Damage
+${ad.itemsList[0].damage.percentage}%
Increase
Strenth Bonus :
${ad.itemsList[0].bonus.strength}
Dexterity Bonus :
${ad.itemsList[0].bonus.dexterity}
Intelligence Bonus :
${ad.itemsList[0].bonus.intelligence}
Magic Power Bonus :
${ad.itemsList[0].bonus.magicPower}
MP Bonus : ${ad.itemsList[0].bonus.mp}
HP Bonus : ${ad.itemsList[0].bonus.hp}
Health Bonus : ${ad.itemsList[0].bonus.health}
Resistance to Flame:
${ad.itemsList[0].resistance.flame}
Resistance to Glacier:
${ad.itemsList[0].resistance.glacier}
Resistance to Lighting:
${ad.itemsList[0].resistance.lighting}
Resistance to Poison:
${ad.itemsList[0].resistance.poison}
Resistance to Magic:
${ad.itemsList[0].resistance.magic}
Resistance to Curse:
${ad.itemsList[0].resistance.dark}
Required Dexterity:
${ad.itemsList[0].requirements.dexterity}
Required Intelligence:
${ad.itemsList[0].requirements.intelligence}
Required Strength:
${ad.itemsList[0].requirements.strength}
Required Magic Power:
${ad.itemsList[0].requirements.magicPower}
Required Health:
${ad.itemsList[0].requirements.health}
Required Level:
${ad.itemsList[0].requirements.level}