${item.displayNameShort}
${ classList(item.itemClass)}
Reverse
Rare
Normal
Attack Power :
${item.specs.attackPower}
Attack Speed :
${item.specs.attackSpeed}
Effective Range :
${item.specs.effectiveRange}
Weight : ${item.specs.weight}
Max Durability :
${item.specs.durability}
Defense Ability : ${item.specs.defense}
Increase Dodging Rate by
${item.specs.dodgingRate}%
Increase Attack Power by
${item.specs.attackPowerRate}%
Defense Ability (Arrow) :
${item.defense.arrow}
Defense Ability (Jamadar) :
${item.defense.jamadar}
Defense Ability (Sword) :
${item.defense.sword}
Defense Ability (Dagger) :
${item.defense.dagger}
Defense Ability (Club) :
${item.defense.club}
Defense Ability (Axe) :
${item.defense.axe}
Defense Ability (Spear) :
${item.defense.spear}
Defense +${item.defense.percentage}%
Increase
Flame Damage: ${item.damage.flame}
Glacier Damage :
${item.damage.glacier}
Lighting Damage :
${item.damage.lighting}
Poison Damage : ${item.damage.poison}
Damage +${item.damage.percentage}%
Increase
Strength Bonus : ${item.bonus.strength}
Dexterity Bonus :
${item.bonus.dexterity}
Intelligence Bonus :
${item.bonus.intelligence}
Magic Power Bonus :
${item.bonus.magicPower}
MP Bonus : ${item.bonus.mp}
HP Bonus : ${item.bonus.hp}
Health Bonus : ${item.bonus.health}
Resistance to Flame:
${item.resistance.flame}
Resistance to Glacier:
${item.resistance.glacier}
Resistance to Lighting:
${item.resistance.lighting}
Resistance to Poison:
${item.resistance.poison}
Resistance to Magic:
${item.resistance.magic}
Resistance to Curse:
${item.resistance.dark}
Required Dexterity:
${item.requirements.dexterity}
Required Intelligence:
${item.requirements.intelligence}
Required Strength:
${item.requirements.strength}
Required Magic Power:
${item.requirements.magicPower}
Required Health:
${item.requirements.health}
Required Level:
${item.requirements.level}