Knight Online Spear of Murky Waters (+8)
Reverse Rare Normal
Attack Power : ${item.itemSpecs?.attackPower}
Attack Speed : ${item.itemSpecs?.attackSpeed}
Effective Range : ${item.itemSpecs?.effectiveRange}
Weight : ${item.itemSpecs?.weight}
Max Durability : ${item.itemSpecs?.durability}
Defense Ability : ${item.itemSpecs.defense}
Increase Dodging Rate by ${item.itemSpecs?.dodgingRate}%
Increase Attack Power by ${item.itemSpecs?.attackPowerRate}%
HP Recovery : ${item.itemSpecs?.hpRecovery}
MP Recovery : ${item.itemSpecs?.mpRecovery}
Defense Ability (Arrow) : ${item.itemDefense?.arrow}
Defense Ability (Jamadar) : ${item.itemDefense?.jamadar}
Defense Ability (Sword) : ${item.itemDefense?.sword}
Defense Ability (Dagger) : ${item.itemDefense?.dagger}
Defense Ability (Club) : ${item.itemDefense?.club}
Defense Ability (Axe) : ${item.itemDefense?.axe}
Defense Ability (Spear) : ${item.itemDefense?.spear}
Defense +${item.itemDefense?.percentage}% Increase
Flame Damage: ${item.itemDamage?.flame}
Glacier Damage : ${item.itemDamage?.glacier}
Lighting Damage : ${item.itemDamage?.lighting}
Poison Damage : ${item.itemDamage?.poison}
Damage +${item.itemDamage?.percentage}% Increase
Strength Bonus : ${item.itemBonus?.strength}
Dexterity Bonus : ${item.itemBonus?.dexterity}
Intelligence Bonus : ${item.itemBonus?.intelligence}
Magic Power Bonus : ${item.itemBonus?.magicPower}
MP Bonus : ${item.itemBonus?.mp}
HP Bonus : ${item.itemBonus?.hp}
Health Bonus : ${item.itemBonus?.health}
Resistance to Flame: ${item.itemResistance?.flame}
Resistance to Glacier: ${item.itemResistance?.glacier}
Resistance to Lighting: ${item.itemResistance?.lighting}
Resistance to Poison: ${item.itemResistance?.poison}
Resistance to Magic: ${item.itemResistance?.magic}
Resistance to Curse: ${item.itemResistance?.dark}
Required Dexterity: ${item.itemRequirementsnce?.dexterity}
Required Intelligence: ${item.itemRequirementsnce?.intelligence}
Required Strength: ${item.itemRequirementsnce?.strength}
Required Magic Power: ${item.itemRequirementsnce?.magicPower}
Required Health: ${item.itemRequirementsnce?.health}
Required Level: ${item.itemRequirementsnce?.level}