Attack Power :
${item.itemsList[0].specs.attackPower}
Attack Speed :
${item.itemsList[0].specs.attackSpeed}
Effective
Range : ${item.itemsList[0].specs.effectiveRange}
Weight :
${item.itemsList[0].specs.weight}
Max Durability :
${item.itemsList[0].specs.durability}
Defense Ability :
${item.itemsList[0].specs.defense}
Increase Dodging
Rate by : ${item.itemsList[0].specs.dodgingRate}%
Increase
Attack Power by : ${item.itemsList[0].specs.attackPowerRate}%
Defense Ability
(Arrow) : ${item.itemsList[0].defense.arrow}
Defense Ability
(Jamadar) : ${item.itemsList[0].defense.jamadar}
Defense Ability
(Sword) : ${item.itemsList[0].defense.sword}
Defense Ability
(Dagger) : ${item.itemsList[0].defense.dagger}
Defense Ability
(Club) : ${item.itemsList[0].defense.club}
Defense Ability (Axe)
: ${item.itemsList[0].defense.axe}
Defense Ability
(Spear) : ${item.itemsList[0].defense.spear}
Defense
+${item.itemsList[0].defense.percentage}% Increase
Flame Damage :
${item.itemsList[0].damage.flame}
Glacier Damage :
${item.itemsList[0].damage.glacier}
Lighting Damage :
${item.itemsList[0].damage.lighting}
Poison Damage :
${item.itemsList[0].damage.poison}
Damage
+${item.itemsList[0].damage.percentage}% Increase
Strength Bonus :
${item.itemsList[0].bonus.strength}
Dexterity Bonus :
${item.itemsList[0].bonus.dexterity}
Intelligence
Bonus : ${item.itemsList[0].bonus.intelligence}
Magic Power Bonus
: ${item.itemsList[0].bonus.magicPower}
MP Bonus :
${item.itemsList[0].bonus.mp}
HP Bonus :
${item.itemsList[0].bonus.hp}
Health Bonus :
${item.itemsList[0].bonus.health}
Resistance to
Flame : ${item.itemsList[0].resistance.flame}
Resistance to
Glacier : ${item.itemsList[0].resistance.glacier}
Resistance to
Lighting : ${item.itemsList[0].resistance.lighting}
Resistance to
Poison : ${item.itemsList[0].resistance.poison}
Resistance to
Magic : ${item.itemsList[0].resistance.magic}
Resistance to
Curse : ${item.itemsList[0].resistance.dark}
Required
Dexterity : ${item.itemsList[0].requirements.dexterity}
Required
Intelligence : ${item.itemsList[0].requirements.intelligence}
Required
Strength : ${item.itemsList[0].requirements.strength}
Required
Power : ${item.itemsList[0].requirements.magicPower}
Required
Health : ${item.itemsList[0].requirements.health}
Required Level
: ${item.itemsList[0].requirements.level}
${item.itemsList[0].itemNote}
${priceWithSeparators(item.price.toFixed(0))} TL