BECKONED
The core of BECKONED is a single-player adventure, driven by progressive role-playing combat mechanics.
The story follows a boy (Taujh) searching for a crystal pendant which could contain his lost memories. Accompanied by two other children, they scurry across the landscape of Devanis while being swept up in a whirlwind of trouble. Mastering their surroundings and choosing to help a land riddled with fear, they must reclaim the pendant before its lost for good and maybe then, Taujh will finally know who he is. Release date is TBA.

***Dev Note:
We are beginners, breakin’ all the rules. We are making a High-def, hand-animated, cinematic, 20-hour epic, JRPG using Unreal4 Blueprint engine. Hope everyone enjoys!

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